What students build
- A grid-like map
- Clear movement commands
- A known start
- A target route
- Command feedback
- Reset behaviour
Guided Class Project
Guided Class ProjectProgram a robot hamster to patrol snack storage without treating every crumb as an international emergency.
Visible system / hidden curriculum
This is a game about robot logic. It does not require physical robot hardware.
Suggested build order
Students may use different artwork and implementation details. The shared structure keeps the concept teachable.
Task: Draw a simple route with a start, target, and one obstacle.
Build and test this part before adding the next system.
Task: Connect keys or buttons to forward and turn actions.
Build and test this part before adding the next system.
Task: Reset position and direction together.
Build and test this part before adding the next system.
Task: Trigger several commands in order with visible pacing.
Build and test this part before adding the next system.
Task: Use sensing and messages to explain the outcome.
Build and test this part before adding the next system.
Test it
Common mistakes
Improve it
Challenge levels
Complete a five-command route.
Store a planned command sequence before running it.
Create reusable command procedures for common turns.
Show-teacher checkpoint