Programs

One school. Several ways into code and machines.

Scratch and Robotics are active first. Roblox Studio / Lua and AI & Smart Machines belong to the larger educational direction and will be available later.

Scratchvisual logic and game systems
Roboticssense, decide, act
Roblox or text codescripts and larger systems
AI and smart machinespatterns, limits, and autonomy

This is an educational direction, not a rigid mandatory sequence.

Program map

Build first. Name the theory. Use it again.

Each program connects a planned topic path to guided projects, Computer Lab extensions, parent explanations, and work worth sharing.

Active now Scratch

Scratch & Game Design

Beginner-friendly programming through original games, animations, simulations, and interactive stories.

Students build
Playable games, animations, simulations, quizzes, and interactive stories
Core ideas
Events, Coordinates, Loops, Conditions, Variables, State
Example
Escape from the Giant Pigeon / Attack of the Angry Snowballs
Explore Scratch
Active now Robotics

Robotics

Commands, sensors, simple electronics, simulations, and physical systems organized around Sense, Decide, Act.

Students build
Robot logic, circuits, sensor challenges, microcontroller work, and small physical systems
Core ideas
Commands, Input, Sensors, Conditions, State, Feedback
Example
Robot Maze Logic / micro:bit Reaction Timer
Explore Robotics
Available later Roblox

Roblox Studio / Lua

A future bridge from visual programming to Lua, 3D objects, events, and larger game systems.

Students build
Scripted obstacles, collectible systems, interactive 3D worlds, and simple NPC behaviour
Core ideas
Lua, Objects, Properties, Events, Functions, Game state
Example
Obby Basics / Coin Collector World
Explore Roblox
Available later AI

AI & Smart Machines

A future practical and critical program about patterns, predictions, prompts, limits, and human judgment.

Students build
Bounded experiments with patterns, prompts, games, images, robot decisions, and error evaluation
Core ideas
Patterns, Prediction, Prompts, Bias, Verification, Human judgment
Example
AI Guessing Game / Chatbot Character Lab
Explore AI

How a program moves

Learning has a route, but projects have room to wander.

  1. Program
  2. Topic
  3. Lesson
  4. Guided Project
  5. Lab Project
  6. Parent Explanation
  7. Gallery / Blog

Choosing a starting point

Experience is useful, not required.

Scratch is a clear starting point for students new to programming, and Robotics connects code to inputs, outputs, and physical behaviour. Previous experience can change the challenge level without skipping the underlying ideas.

Age ranges and group placement are not published yet. Contact us to discuss fit based on the student's experience, interests, and comfort with independent work.