Project Example

Coming later

Obby Basics

Design a short obstacle course whose jumps and hazards are readable, fair, and held together by reliable checkpoints.

  • Lua
  • 3D Space
  • Properties
  • Events
  • Collision
  • Game State
Coming laterRoblox Studio and account arrangements will be confirmed when the program opens.

Planned build

What the project will contain.

  • A small original obstacle course
  • Spawn and checkpoint logic
  • Hazard rules
  • A finish state
  • Readable difficulty progression

Ideas in the project

What students will need to understand.

  • Roblox Studio objects
  • Coordinates in 3D
  • Properties
  • Touch events
  • Functions
  • Player state

Test questions

What the project must answer.

  • Could a player skip the intended route?
  • Does checkpoint state reset correctly?
  • Are hazards readable before contact?

Likely problems

What could weaken the result.

  • Building decoration before game rules.
  • Unfair invisible collision.
  • Checkpoint scripts disagree.
  • Copied models introduce unknown behaviour.

Possible challenge levels

How the project could become harder.

LEVEL 1

Builder

Build one reliable checkpoint.

LEVEL 2

Inventor

Write one reusable hazard rule.

LEVEL 3

Boss Level

Ask another player to test the course, then revise one unfair section.